Media
Select creators, podcasts, and books that cover the games industry.
Fifty-nine channels across nine languages, sorted by what they actually do — video essays, let's plays, reviews, news reporting, modding and game dev. Between them the single largest body of games criticism that never reaches the trade press.
Type of video
Language
59 of 59 shown
These rows
| Avatar | Name | What it lets you find out | Type of video | Language |
|---|---|---|---|---|
![]() | Game Maker's Toolkit | Mark Brown's design analysis, running since 2014: individual games broken down to the mechanics that make them work, plus the Designing for Disability series and an annual game jam. Useful for the vocabulary developers use about their own craft, rather than the vocabulary the press uses about their products. | Creation, modding and game dev | English |
![]() | Gameranx | Long-running video game news, reviews, and humor | News and industry reporting | English |
![]() | Mortismal Gaming | Popular PC gaming review videos with a focus on RPGs and cRPGs | Reviews and first impressions | English |
![]() | Luke Stephens | Deep dives into the intricacies of the gaming industry. Game news, reviews, game critiques, analyses, and extensive rants. | Video essays and analysis | English |
![]() | NakeyJakey | All-time favorite gaming review and critic youtuber. | Video essays and analysis | English |
![]() | FUNKe | Deep nerd reviews and philosophical musings with a cool animated avatar | Video essays and analysis | English |
![]() | Noodle | Fun and funny commentary about games, gaming mechanics, and the state of games | Video essays and analysis | English |
![]() | Scott the Woz | Goofy commentary videos on serious gaming topics | Video essays and analysis | English |
![]() | Triple Jump | News and analysis across platforms and genres | News and industry reporting | English |
![]() | ACG | Walking the Walk game critiques, video game reviews, video game previews, developer round tables | Reviews and first impressions | English |
![]() | The Librarian | Cozy horror commentaries. A great example of how niche-ing down into genres | Video essays and analysis | English |
![]() | Markiplier | One of the most successful YouTubers, known for his "Let's Play" videos and bringing his indie movie Iron Lung to theaters in 2026. A great example of gaming as one part of a successful, long-running content strategy | Let's Play and playthrough | English |
![]() | MrBeast Gaming | High-stakes Minecraft challenges and large-scale multiplayer competitions, from the world's most obnoxious YouTuber | Let's Play and playthrough | English |
![]() | LankyBox | Roblox gameplay, animations, and comedy sketches hosted by Justin and Adam | Let's Play and playthrough | English |
![]() | VanossGaming | known for "funny moments" montages featuring a consistent group of friends playing games like Gmod and GTA 5 | Let's Play and playthrough | English |
![]() | SSundee | Loud and obnoxious and funny Roblox and Minecraft play and mods | Let's Play and playthrough | English |
![]() | FGTeeV | Focus on Roblox and other kid-friendly titles, blending gameplay with family vlogs and comedic sketches | Let's Play and playthrough | English |
![]() | Aphmau | Minecraft roleplay content featuring daily uploads of scripted Minecraft adventures, often involving "baby" versions of characters or monster-themed storylines. | Let's Play and playthrough | English |
![]() | Mikecrack | Minecraft, Roblox, Free Fire, Fortnite y muchas otras series de PVP y Roleplay | Let's Play and playthrough | Spanish |
![]() | JuegaGerman | Gaming commentary and Let's Play comedic videos , plus stupid challenges. | Let's Play and playthrough | Spanish |
![]() | Jess No Limit | Mobile Legends: Bang Bang play and tournament coverage from Indonesia's most-subscribed creator, an MPL pro who retired from competition in 2019 to make content full time. Useful for seeing how a single mobile title carries an entire competitive scene in Southeast Asia, which the PC-and-console framing of esports tends to miss. | Esports and competitive coverage | Indonesian |
![]() | Techno Gamerz | Ujjwal Chaurasia's playthroughs, built on a long-running GTA V series and Minecraft, and the first gaming channel in Asia past fifty million subscribers. Useful for which Western titles carry an Indian audience, and how far a single series can be stretched. | Let's Play and playthrough | Hindi |
![]() | Fernanfloo | Comedic Let's Plays and sketches from Salvadoran creator Luis Fernando Flores, among the most-subscribed gaming channels on YouTube in any language. Useful as the scale reference for Spanish-language reach, and for how little that reach depends on Spain. | Let's Play and playthrough | Spanish |
![]() | Frost Diamond | Minecraft played for laughs and aimed squarely at children, from Indonesia's biggest Minecraft channel. Useful for what the kids' end of the Indonesian market watches, and how closely it tracks the same Minecraft formats seen in English. | Let's Play and playthrough | Indonesian |
![]() | Total Gaming | Garena Free Fire streams and highlights from Ajay, known as Ajjubhai, India's most-subscribed gaming creator. Useful for how a free-to-play mobile shooter sustains a creator economy in a market where console ownership is thin. | Let's Play and playthrough | Hindi |
![]() | DayoScript | Long-form critical essays on individual games and games culture from José Altozano, the reference point for Spanish-language games criticism on YouTube since 2012. Useful for tracking how critical discourse frames a release in Spanish. | Video essays and analysis | Spanish |
![]() | 3DJuegos | Video arm of Spain's highest-traffic games site, carrying daily news, reportage and event coverage. Useful for tracking what the Spanish trade layer treats as the story of the week. | News and industry reporting | Spanish |
![]() | Vandal | Video arm of Spain's oldest console-focused outlet, founded 1997 and the historic home of Spanish games journalism. Carries análisis and launch coverage alongside gameplay, useful for tracking how a Spanish newsroom rather than a creator persona frames a release at launch. | Reviews and first impressions | Spanish |
![]() | Guinxu | Devlogs of commercial indie games built in Unity plus videos dissecting how known games work internally. The clearest Spanish-language window into what solo game development actually involves. | Creation, modding and game dev | Spanish |
![]() | Baitybait | Satirical edited essays on games industry practices including lootboxes, key reselling, marketing, and consumer campaigns such as Stop Killing Games. Useful for seeing which industry controversies the Spanish-speaking community is metabolising and how. | Community commentary | Spanish |
![]() | AuthenticGames | Scripted, profanity-free Minecraft and Roblox roleplay series from Marco Túlio, the canonical example of Brazil's child-audience gameplay economy. Useful for seeing what kids' games content in Portuguese looks like and how it franchises into books, shows and licensed products. | Let's Play and playthrough | Portuguese |
![]() | Zangado | Faceless voice-led verdict reviews under formats such as vale ou não a pena jogar, plus first-hour impressions. The reference point for Portuguese-language launch verdicts since 2009, useful for tracking Brazilian reception against global critic consensus. | Reviews and first impressions | Portuguese |
![]() | Adrenaline Brasil | Daily news videos and a weekly videocast on games and hardware from an outlet running since 2001. The closest thing in Portuguese to a trade layer in video form, useful for tracking what Brazilian games and tech coverage treats as the week's story. | News and industry reporting | Portuguese |
![]() | Cachorro1337 | Analysis and debate videos on the Counter-Strike 2 competitive scene, its meta and its skin economy in Portuguese. Useful for how Brazil's CS community reads its own scene outside the broadcast. | Esports and competitive coverage | Portuguese |
![]() | Gameplayrj | Daily news-and-opinion videos from Davy Jones, self-described as notícias e opiniões do mundo dos video games todos os dias. The highest-volume place where Brazilian gaming controversies get argued through in edited video. Also presents the Flow Games podcast, which belongs to Grupo Flow, a tie worth knowing when weighing his industry commentary. | Community commentary | Portuguese |
![]() | まいぜんシスターズ (Maizen Sisters) | Edited Minecraft 実況 (jikkyō) and animation series built around the characters ぜんいち and マイッキー. The defining example of Japan's child-audience gameplay economy and its franchise pipeline into books, stationery and events. Note that 実況 here means edited video, not livestream. | Let's Play and playthrough | Japanese |
![]() | KENT for 任天堂ゲームレビュー (KENT for Nintendō Gēmu Rebyū) | Verdict-led launch reviews of Nintendo software plus hardware history from a reviewer with a documented record of over 1,000 written reviews since 2007. Useful for tracking Japanese launch reception of Nintendo titles against critic consensus. | Reviews and first impressions | Japanese |
![]() | 電ファミ公式チャンネル (Denfami Kōshiki Channel) | Video arm of Denfaminicogamer, carrying game news, advance play footage and features from one of Japan's most respected independent games outlets. Useful for the trade layer in video form without a conglomerate parent. | News and industry reporting | Japanese |
![]() | ゲーム夜話 (Gēmu Yawa) | Weekly 考察 (kōsatsu) essays taking one game per episode across three themes, covering design, development history and hardware since 2016. The closest Japanese equivalent to the Western video essay, delivered in the ゆっくり (yukkuri) format, a distinctively Japanese production convention in which synthesised text-to-speech characters narrate over stills and diagrams. | Video essays and analysis | Japanese |
![]() | 桜井政博のゲーム作るには (Sakurai Masahiro no Gēmu Tsukuru ni wa) | Roughly 260 short lectures on game design, direction and development practice from the director of 星のカービィ and 大乂闘スマッシュブラザーズ, using Nintendo development materials with permission. The most authoritative developer-facing archive on the platform in any language. | Creation, modding and game dev | Japanese |
![]() | ナカイドのゲーム情報チャンネル (Nakaido no Gēmu Jōhō Channel) | Commentary videos on game controversies, service shutdowns and industry gossip, centred on ソーシャルゲーム (sōsharu gēmu), the mobile gacha segment that defines the Japanese market. Useful for seeing which controversies the Japanese community is metabolising. | Community commentary | Japanese |
![]() | しぐれうい (Shigure Ui) | One of the largest independent (個人勢, kojinzei) VTubers in Japan, an illustrator performing as her own self-designed avatar. The channel carries original songs including a viral hit past a hundred million plays alongside talk and illustration content, giving the clearest view of what persona-led production looks like outside the agency system. Weekly streams with edited videos, roughly monthly. Japanese VTubing is live-native even at the top of the form. | VTuber and persona-led | Japanese |
![]() | 잠뚜 TV (Jamddeul TV) | Edited Minecraft storytelling series from one of the three creators who defined first-generation Korean kids' Minecraft YouTube. The clearest window into the child-audience gameplay economy that Korean 유튜버 (yutyubeo) culture built separately from the livestream world. | Let's Play and playthrough | Korean |
![]() | 메탈킴 (Metal Kim) | Rapid-fire verdict reviews across console and PC games in a self-described 속사포 (soksapo, rapid-fire) style modelled on Zero Punctuation, running since the mid-2010s. The established Korean example of the fast opinionated review form. | Reviews and first impressions | Korean |
![]() | 중년게이머 김실장 (Jungnyeon Gamer Kim Siljang) | Long-form analysis of the Korean industry's 명과 암 (myeong-gwa am, the light and the dark) from a veteran games journalist, including the standard explanations of why Lineage-like monetisation works. The closest thing on Korean YouTube to trade journalism in video form. | News and industry reporting | Korean |
![]() | 펙귄몬스터 (Penguin Monster) | Documentary-style chronologies of Korean games and companies, running from design intent and market context through to decline, with sources credited in closing credits. Functions as an archive of the Korean industry's history in video form. | Video essays and analysis | Korean |
![]() | 포프TV (Pope TV) | Weekly talks on game and software engineering careers from a former senior rendering engineer with FIFA, Halo, Minecraft and Space Marine credits. The most senior developer voice speaking Korean on the platform. | Creation, modding and game dev | Korean |
![]() | 김성회의 G식백과 (Kim Seong-hoe ui G-sik Baekgwa) | Fast, meme-literate explainers on the controversies Korean gaming actually argues about, including item probability disclosure, censorship and game law, from a former developer turned advocate. The best entry point into what Korean gamers are angry about and why. | Community commentary | Korean |
![]() | 이세계아이돌 ISEGYE IDOL (Isegye Idol) | Official channel of Korea's defining virtual idol group, carrying music videos, performance videos and produced clips. The clearest view of Korean persona-led production and of how a stream-born VTuber project industrialised into an idol operation. | VTuber and persona-led | Korean |
![]() | Domtendo | Long-running edited Let's Plays and complete walkthroughs of Nintendo franchises including Zelda, Mario, Pokémon, Splatoon and Kirby, alongside current children's horror-game series such as Poppy Playtime and Garten of Banban. Running since 2010 across many thousands of videos, the most durable example of the German serial playthrough channel. | Let's Play and playthrough | German |
![]() | Game Two | Verdict-led Tests and launch coverage in a weekly magazine show from the team behind Germany's best-known games format. Independent since July 2025 after 382 publicly funded episodes, and the only surviving German review institution of its kind in video form. | Reviews and first impressions | German |
![]() | PC Games | Daily news videos plus Tests, Vorschauen, Grafikvergleiche and Reportagen from the magazine brand founded in 1992, with a weekly Gerüchteküche rumour show, a Saturday Kolumne and monthly release roundups. The broadest daily German games news operation in video outside the Webedia group. | News and industry reporting | German |
![]() | Stay Forever | The leading German games history and preservation project, running fifteen years of sourced episodes on the games and technology of the 1980s to early 2000s from two former GameStar editors-in-chief. The YouTube channel carries the illustrated archive and original Zeitzeugen interviews with industry veterans. | Video essays and analysis | German |
![]() | SambZockt | German-language explainers on how games technically work, including the Die Technik von series dissecting the engineering behind specific titles, from a creator who ships his own games including BlobCat on Switch and Steam. The closest German YouTube comes to a developer-facing layer. | Creation, modding and game dev | German |
![]() | Bob Lennon | Long-running edited Let's Play series across Skyrim, roguelites, horror and indie titles from one of the two creators who built the francophone Minecraft Let's Play audience. Useful for hearing what the dominant French gameplay format sounds like in its established form. | Let's Play and playthrough | French |
![]() | ActuGaming | Verdict-led tests at a stated minimum of two per week across PlayStation, Xbox, Nintendo and PC, plus a Sunday Débrief and full event roundups, from an independent outlet that also runs the AG French Direct showcase for francophone games. | Reviews and first impressions | French |
![]() | Julien Chièze | Daily French-language games news and industry commentary produced with a small team, running since April 2017 from a journalist who started at Joypad in the 1990s and co-founded Gameblog. The largest independent French actu gaming operation in video form. | News and industry reporting | French |
![]() | Game Next Door | Chroniques breaking down game design questions such as difficulty, tutorial guidance, elitism and monetisation, using AAA and independent examples, from a duo whose format descends from the 3615 Usul lineage of French games criticism. | Video essays and analysis | French |
![]() | Doc Geraud | Game design analysis and development journals from a working independent developer trained at ENJMIN with two years at Ubisoft, whose released games include Un Pas Fragile, Buissons and Larcin Lazer. A practitioner's account of why design decisions get made. | Creation, modding and game dev | French |


























































