Media

Select creators, podcasts, books, and newsletters that cover the games industry.

Twenty-three newsletters, all of them in English: nine written by analysts, six by working journalists, three by developers, three personal and two academic. Fourteen are freemium and two are free outright, which is where a good deal of the industry's analysis now lands before anything else prints it.

Type of newsletter
Cost

23 of 23 shown

These rows

NameWhat it lets you find outType of newsletterCost
GameDev ReportsUntangling data for the games industryDeveloper newsletterFreemium
Brutally HonestInsight and real talk for game developersDeveloper newsletterFreemium
Game (by Pad and Pixel)Video game industry and culture analysis by the founder of Kotaku and co-founder of PolygonJournalist newsletterFreemium
Gies (Games Industry Executive Summary)Weekly intelligence company covering the full video games marketAnalyst newsletterFreemium
CrossplayThe intersection of parenting and games covered by a former Vice reporter and editorJournalist newsletterFreemium
mobilegamer.bizMobile industry news and vendor-data roundups. Free and frequent. It aggregates vendor estimates.Analyst newsletterFreemium
AI and GamesConversations surrounding AI in the games industry, plus case studies ranging from ground-breaking research to the inner workings of contemporary or classic games.Analyst newsletterFreemium
Game Maker's ToolkitGame Maker's Toolkit is an award-winning YouTube channel (with a newsletter) that explores the design, development, and production of video gamesAnalyst newsletterFreemium
GameDiscoverCo (Simon Carless)The standard for Steam/PC market dynamics and discoverability. Data-driven with a substantial free tier. Console and mobile are secondary.Analyst newsletterFreemium
Mobile Dev Memo (Eric Seufert)Mobile ad-tech, privacy (ATT), and monetization economics. The best free analysis of why mobile markets move. It assumes ad-tech literacy.Analyst newsletterFreemium
Deconstructor of FunFree-to-play design and market deconstructions. Strong on Asian F2P mechanics. Practitioner-oriented.Analyst newsletterFreemium
NaavikBusiness-model deep dives across platforms, with excellent free essays. Sponsor relationships run across coverage areas.Analyst newsletterFreemium
Game File (Stephen Totilo)Accountability-style US games journalism from a veteran reporter. It is a solo operation with a US industry focus.Journalist newsletterFreemium
SuperJoost Playlist (Joost van Dreunen)Games business through an academic-market lens (NYU). Good on platform economics and M&A. Weekly cadence, with a higher-altitude view.Academic newsletterFreemium
Matthew Ball essaysLong-form structural analyses (metaverse, streaming economics) that set industry vocabulary. It is infrequent.Analyst newsletterFree
Pixel P&L (AFK Gaming)Curated business-side digest of Indian gaming/esports covering deals, policy, and publisher moves. It is the closest thing to a GamesIndustry.biz for India. Same NODWIN/Nazara ownership as AFK Gaming. Survey samples are industry-insider polls, not representative data. Publishes an annual industry survey, India's Gaming and Esports Landscape.Journalist newsletterFree
Video Games Industry Memo (George E. Osborn)The business and politics of games from a named journalist. Use it for the policy and industry-politics layer rather than product news.Journalist newsletterUnknown
Gamedev Relay (Alex Stasenko)Weekly roundup of game development news and rumours from a working producer and tester. Small and personal, so treat single-sourced rumours as unconfirmed.Developer newsletterUnknown
Infinite Lives (Harrison Polites)Games industry analysis and reviews written from an Australian perspective. Use it for AU market and release context.Journalist newsletterUnknown
Just One More Turn (InGameScientist)Weekly explainers on where games and science meet. Popular-science framing rather than peer-reviewed work, so trace any claim back to the underlying study.Personal newsletterUnknown
oya's game hub (Oya)Reviews and backlog writing by a games QA tester and localisation specialist. Personal criticism, not industry analysis.Personal newsletterUnknown
What's Inked in my Mind (Kevin T.C.)Weekly posts on comics, fiction, writing and video games in a discussion format. Evidence of discourse, not evidence of fact.Personal newsletterUnknown
Secrets of Grimoire Manor (Christopher J Ferguson)A serialised gothic horror novel with side posts on science, video games and Dungeons and Dragons. Games content is secondary to the fiction.Academic newsletterUnknown