No outline drawn

MENA

23 sourced claims24 curated sources

MENA is the one market in this directory that cannot be sized. No free source with a stated methodology puts a number on regional revenue, and the figures in circulation trace to paid vendors or to parties invested in the region's growth. Saudi Arabia, the largest market in scope, claims 23.5 million game enthusiasts, though that is the state's own count and enthusiast is undefined. What can be verified is ownership. The Public Investment Fund bought Scopely for 4.9 billion dollars in 2023 and completed a 55 billion dollar purchase of Electronic Arts in August 2026, and it funds and runs the Esports World Cup in Riyadh. Read English language coverage of this market as promotional until you have checked who paid for it.

Market size

23.5m Saudi game enthusiasts2022

The largest national market in scope is Saudi Arabia, where the National Gaming and Esports Strategy states a base of 23.5 million game enthusiasts, 67 percent of the population, at the strategy launch in September 2022. No free revenue figure meeting sourcing standards exists for the market.

Source Saudi National Gaming and Esports Strategy launch coverage, Sabq, Saudi news outlet

Each market states its size in its own currency, for its own year, and on its own definition of what counts, which is consumer spending in some and industry revenue in others. These ten figures cannot be compared with one another.

Player population

Not recorded

  1. CN
  2. US
  3. JP
  4. DE
  5. FR
  6. UK
  7. CA
  8. KR
  9. IT
  10. MENANot recorded

Each figure comes from a different source, a different year, and a different definition of a player. The bars show rough scale only. No free source measures every market on one method.

Research yourself

Type
Language
Cost

2 of 2 sources

These rows

NameWhat it lets you find outTypeCostMarkets
Niko Partners (Niko IQ)The specialist source for China, SEA, and MENA games markets, with informative free summaries. Paid reports are expensive and the free layer is summary-level. Also tracks Chinese publishing licence approvals and explains regulation for outside readers, which pairs with the NPPA primary source. Enterprise pricing is custom. Free blog summaries.Market research firmPaidCN, MENA, Asia
Power League Gaming (+ PLG × Ipsos studies)Agency research with Ipsos on KSA/UAE esports and viewing behavior. TikTok LIVE's official gaming broadcast partner for MENA, making it the closest thing to a primary-access creator source in-region. Agency self-interest, and studies are audience-side more than creator rankingsCreator trackingFreeMENA