Players are using review scores as a protest vote

PerennialCulture & audiencePerennial groundUpdated Sep 2026

A review bomb is a wave of negative user reviews that can sink a game's store rating in a day. Players use it as a protest vote, over prices, account rules and politics alike, so a review score may not be measuring the game.

On this page

Where it stands

In May 2026 Slay the Spire 2 was review-bombed after players noticed Anita Sarkeesian, a target of the 2014 Gamergate campaign, listed as a consultant. Nothing in the game had changed. Steam left the period out of the score, as it has done for such waves since 2019. Most large review bombs are not political: the biggest, against Helldivers 2 in 2024, was about an account requirement. Adam Ruch's study documents what the critics believe. Nobody measures how widely that view is held.

Timeline

2014

  1. Gamergate targets women who make and write about games

    An online harassment campaign against women who make and write about games, among them the critic Anita Sarkeesian, reaches its peak. Its participants describe it as a campaign about ethics in games journalism. A Reddit forum founded that year becomes its main hub.

    Adam Ruch, International Journal of Communication (2025)

2017

  1. Steam names 'review bombing' and declines to change its scores

    A review bomb is a burst of negative user reviews posted to drag down a game's score, often over something outside the game. Valve adds a chart to every Steam store page showing reviews over time, so that shoppers can spot one. It calls a bomb a temporary distortion and leaves the scores alone.

    Valve, User Reviews (19 September 2017)

2019

  1. Steam starts leaving review bombs out of the score

    Valve says it will identify review bombs that are off topic and remove them from a game's score. A tool flags unusual activity and staff investigate. The reviews stay up, and any user can choose to count them.

    Valve, User Reviews Revisited (15 March 2019)

2020

  1. Metacritic makes users wait 36 hours before reviewing a new game

    The review site Metacritic introduces a delay of 36 hours between a game's release and the opening of user reviews, so that, it says, players have time to play first. MCV notes that users had given The Last of Us Part II a score of 5.5 out of 10 against the critics' 94 out of 100.

    MCV/Develop, Chris Wallace (20 July 2020)

2024

  1. 200,000 negative reviews in 48 hours make Sony back down

    Sony says PC players of Helldivers 2 will need a PlayStation account. Players post 200,000 negative reviews in under 48 hours, and within days Sony reverses the decision. The protest had nothing to do with politics. It showed how well the tactic works.

    PC Gamer, Morgan Park (7 May 2024)

2025

  1. Steam starts showing review scores by the reader's language

    Steam begins showing each shopper a score based on reviews in their own language by default, for games with enough reviews. Valve says it gives a better indication of what players like them think.

    Game Developer, Chris Kerr (19 August 2025)

2026

  1. Slay the Spire 2's score falls twice over changes to the game

    The card game Slay the Spire 2 launches in March with more than 574,000 people playing at once. Two waves of negative reviews follow, in March and April, both over changes to how the game plays, and many of them from players in China. Its rating for recent reviews falls from Overwhelmingly Positive to Mixed.

    GamesRadar+ (12 May 2026)

  2. A third wave follows when players notice a name in the credits

    Around 5 May, users on X notice that Anita Sarkeesian is credited as one of the game's three consultants. 2,525 negative reviews arrive on 7 May alone, and the recent rating drops to Mostly Negative. Nothing in the game had changed. Steam marks the period as off topic and leaves it out of the score.

    Kotaku, Lewis Parker (7 May 2026)

  3. Publishers start banning AI in contracts, for fear of the same treatment

    GamesRadar+ reports that publishers are writing bans on generative AI into their contracts with developers, and credits players' boycotts and review bombs of games that used it.

    GamesRadar+, Jasmine Gould-Wilson (16 August 2026)

Consequences

  1. 012024

    Steam reviews have become gaming's protest vote

    Morgan Park of PC Gamer argues that Steam reviews are not really reviews. 'They're something way more powerful.' Steam puts the rating at the top of every store page and words it as the verdict of all players, so moving it is the quickest way for a crowd to be heard.

    PC Gamer, Morgan Park (7 May 2024)

  2. 022025

    Gamergate made room for a permanent argument

    The media scholar Adam Ruch argues that Gamergate levered open a space on mainstream platforms for reading games as political. The critics he studied believe progressive politics are being forced into games by an organized campaign, to push out traditional players and attract investors. His paper is a close reading of selected Reddit threads and YouTube channels. It does not measure how many players agree.

    Adam Ruch, International Journal of Communication (2025)

  3. 032024

    Harassment campaigns rise and fall with politics

    Rachel Kowert of the mental health charity Take This tells WIRED that large-scale harassment campaigns fuel, and are fueled by, political events. She expects more of them around elections.

    WIRED, Megan Farokhmanesh (14 March 2024)

  4. 042026

    For some players the review box is the only complaints desk

    Casey Yano, co-founder of the studio behind Slay the Spire 2, says Chinese players feel that the only way to be heard is through Steam reviews, because their other routes to developers are restricted. GamesRadar+ relays the remark from an earlier interview.

    GamesRadar+ (12 May 2026)

Objections

  • Counterpoint2020

    Valve says review bombs are rare and wear off

    Valve has published a count only once: by February 2020 it had marked review activity as off topic 44 times in about eleven months, across all of Steam. It has called a bomb a temporary distortion from which scores generally recover. Nobody publishes a count by year, so no one can say whether review bombing is rising.

    Valve, Steam 2019 Year in Review (5 February 2020)

  • Counterpoint2026

    Most big review bombs are not about politics

    Helldivers 2 was about an account requirement. The first two waves against Slay the Spire 2 were about game balance. ComicBook.com, the source of the widely quoted figure that 65% of the game's 51,859 recent reviews were negative, says that total mixes anger over updates with anger over the credit.

    ComicBook.com, Tyler Fischer (9 May 2026)

  • Counterpoint2019

    Steam does not count the votes it judges off topic

    Since 2019 Valve has removed review bombs it judges off topic from a game's score, though the reviews stay up and any user can choose to count them. A protest vote that the store leaves out of the total may be seen without being counted.

    Valve, User Reviews Revisited (15 March 2019)

What to watch

  • 2026

    The US midterm elections

    3 November 2026, the US midterm elections. It is a test of the claim that harassment campaigns in games rise with election-year politics.

    WIRED, Megan Farokhmanesh (14 March 2024)

  • 2027

    Whether the score recovers

    From March 2027, the earliest that Slay the Spire 2 is due to leave early access, on its developer's estimate of one to two years. If Valve is right that review bombs are temporary, its recent rating should have recovered by then.

    Steam, Slay the Spire 2 store page

Further reading

Where to follow it IJoC and Games & Culture (scholarly), Aftermath and 404 Media (critical journalism), Wired culture desk, SteamDB review-anomaly data

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